Wednesday, February 18, 2004

Mythica now just Myth

Another week, another game cancelled. Only this time, it was the game I was working on, the massively multiplayer game, Mythica.

Mythica was and is certainly the most beautiful game I’ve ever worked on. The quality of it, even in its unfinished state, showed the genius of its developers and artists and designers. I can’t say how awful it makes me feel that Microsoft, in its fiscal wisdom, decided to kick it into the Hell of Would Be.

I’d like to take this place here to thank Matt Wilson, Joel Manners, Tony Iuppa, Scott Cooper, Greg Graham, Corey Dangel and the rest of the team for making such a beautiful game. All of you guys should be proud. I know I am.

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