Wednesday, June 25, 2008

Choosing a New Experience Can Feel Good

Apparently, seeking out unusual experiences can release dopamine into the brain. This dovetails into game design nicely, in that new experiences: new places to see, new things to do, new weapons to experiment with, can make a game more enjoyable. Unfortunately, this goes straight into the face of game development, where you only have time to create a certain amount of assets to be placed in the game and a certain amount of new experiences can be scripted. As always, life remains a balancing act.

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